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Real Magic v2.0
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Corey White
2016-06-13 22:32:08 UTC
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Real Magic v2.0

This system invokes real magic through astrology and the Jewish tree of life using the relationship between the Sephirot in Kabbalah and the planets in Astrology. This is a clear improvement over the last grimoire I published, but it is the same basic idea. If you like this work I have more information available at my website: http://tinyurl.com/streetwitch and my book is available on Amazon: http://tinyurl.com/whitesmagic

Planets: Sun / Moon
Sephirot: Tiphareth
Domain: Source

1) See auras
2) Sense magic, and find its source.
3) Strengthen auras against psychic attack.
4) Enchant objects with magic.
5) Dispel magick, or turn it back on its source
6) Cleanse karma and purify space

Planets: Venus
Sephirot: Netzach
Domain: Life

1) Heal injuries
2) Cure or cause sickness and disease.
3) Purge drugs and poisons from the body
4) Sense someones general state of health
5) Sense the presence and type of life in the area
6) Control over animals and lower life forms

Planets: Mercury
Sephirot: Hod
Domain: Mind

1) Read a subject’s conscious thoughts.
2) Control your own dreams, and enter the dreams of another
3) Become a forgettable non-entity, unobtrusive, forgotten and quickly dismissed.
4) Protect one’s mind from being sensed, read, probed, assaulted or controlled.
5) Exert telepathic control over someone's subconscious mind
6) Create false sensory hallucinations.

Planets: Earth
Sephirot: Malkuth
Domain: Matter

1) Find lost or hidden objects
2) Discover the history of an object
3) Analyze the function of machines to see how they work or to repair them.
4) Detect the presence of a given substance.
5) Determine the physical composition of an object
6) Soften solid matter in order to modify its form.

Planets: Mars
Sephirot: Geburah
Domain: Forces

1) Protection from hot & cold
2) Start a fire, or make it more intense.
3) Increase the kinetic impact of a blow
4) See in dark conditions, or hear the faintest whisper.
5) Alter weather patterns or create adverse conditions
6) Diminish or cut off electrical power.

Planets: Jupiter
Sephirot: Chesed
Domain: Space

1) Analyse sympathetic connections between people, places and things.
2) Locate an item in the immediate surroundings.
3) Create a ward to prevent from scrying.
4) Supernatural knowledge of area & directions
5) Scry on a remote location
6) Cast magic at a distance

Planets: Saturn
Sephirot: Binah
Domain: Time

1) Let an event occur at just the right time.
2) Trigger a spell when the conditions are right.
3) Sense the perfect moment to perform an action.
4) See the future in general terms.
5) Perceive an event in the past with clarity.
6) Scry ahead in time to check the result of an outcome.

Planets: Uranus
Sephirot: Yesod
Domain: Death

Sense the presence of cadavers in the vicinity
Determine a corpse’s cause of death.
Sense if a person has killed, has witnessed death, or has simply suffered loss or bereavement.
Sense if a place is the scene of a death
Sense haunted places / Detect spirit possession
Send ghosts out of this world / Exorcise a spirit from a person

Planets: Neptune
Sephirot: Chokmah
Domain: Spirit

See, hear and talk with spirits
Make pacts with spirits
Shield from attacks by spirits
Travel to and through the spirit world
Summon a spirit
Cause a spirit to physically materialise in the material world.


Planets: Pluto
Sephirot: Kether
Domain: Fate

1) Evade or attracct ill fortune.
2) Bless with good luck
3) Read a persons destiny.
4) Detect momentous events.
5) Find by chance
6) Reveal the connections between people, places, and things
Corey White
2016-06-14 01:33:11 UTC
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(This is an edit of the above post)

Real Magic 2.0

This system invokes real magic through Astrology and the Jewish Tree of Life using the relationship between the Sephirot in Kabbalah and the Planets in Astrology. This is a clear improvement over the last grimoire I published, but it is the same basic idea. All magic comes down from the heaven and can be devided into two types, Lunar & Solar. Both of these types manifest as a duality in the Domain of Source, and the Sephirot Tiphareth. This in essence is the right and left hand path of magic, and some of us are just more natrually attuned to one or the other. The other domains of magic can acomplish virtualy anything you can imagine, and can be combined in any way you need them to.

Planets: Sun / Moon
Sephirot: Tiphareth
Domain: Source

1) See auras
2) Sense magic, and find its source.
3) Strengthen auras against psychic attack.
4) Enchant objects with magic.
5) Dispel magick, or turn it back on its source
6) Cleanse karma and purify space

Planets: Venus
Sephirot: Netzach
Domain: Life

1) Heal injuries
2) Cure or cause sickness and disease.
3) Purge drugs and poisons from the body
4) Sense someones general state of health
5) Sense the presence and type of life in the area
6) Control over animals and lower life forms

Planets: Mercury
Sephirot: Hod
Domain: Mind

1) Read a subject’s conscious thoughts.
2) Control your own dreams, and enter the dreams of another
3) Become a forgettable non-entity, unobtrusive, forgotten and quickly dismissed.
4) Protect one’s mind from being sensed, read, probed, assaulted or controlled.
5) Exert telepathic control over someone's subconscious mind
6) Create false sensory hallucinations.

Planets: Earth
Sephirot: Malkuth
Domain: Matter

1) Find lost or hidden things
2) Discover the history of an object
3) Analyze the function of machines to see how they work or to repair them.
4) Detect the presence of a given substance.
5) Determine the physical composition of an object
6) Soften solid matter in order to modify its form.

Planets: Mars
Sephirot: Geburah
Domain: Forces

1) Protection from hot & cold
2) Start a fire, or make it more intense.
3) Increase the kinetic impact of a blow
4) See in dark conditions, or hear the faintest whisper.
5) Alter weather patterns or create adverse conditions
6) Diminish or cut off electrical power.

Planets: Jupiter
Sephirot: Chesed
Domain: Space

1) Make or brake magicl links
2) Escape from places and circumstances
3) Create a ward to prevent from scrying.
4) Supernatural knowledge of areas & direction
5) Scry on a remote location
6) Cast magic at a distance

Planets: Saturn
Sephirot: Binah
Domain: Time

1) Let an event occur at just the right time.
2) Trigger a spell when the conditions are right.
3) Sense the perfect moment to perform an action.
4) See the future in general terms.
5) Perceive an event in the past with clarity.
6) Scry ahead in time to check the result of an outcome.

Planets: Uranus
Sephirot: Yesod
Domain: Death

1) Sense the presence of cadavers in the vicinity
Determine a corpse’s cause of death.
Sense if a person has killed, has witnessed death, or has simply suffered loss or bereavement.
Sense if a place is the scene of a death
Sense haunted places / Detect spirit possession
Send ghosts out of this world / Exorcise a spirit from a person

Planets: Neptune
Sephirot: Chokmah
Domain: Spirit

See, hear and talk with spirits
Make pacts with spirits
Shield from attacks by spirits
Travel to and through the spirit world
Summon a spirit
Cause a spirit to physically materialise in the material world.


Planets: Pluto
Sephirot: Kether
Domain: Fate

1) Evade or attracct ill fortune.
2) Bless with good luck
3) Read a persons destiny.
4) Detect momentous events.
5) Find by chance
6) Reveal the connections between people, places, and things

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